Best of 2011 – Presentation Awards

It’s time for us to reveal our winners for the Presentation section of our best of 2011 awards. Just remember – there will be many spoilers throughout these articles naturally.

Best Graphics: Uncharted 3

This one wasn’t a hard one to pick – I don’t think we’ve ever seen a game that looked as amazing as Uncharted 3, The characters were unbelievably expressive and detailed, the environments were realistic and gorgeous, the special effects were on par with Hollywood’s best, and every aspect of the game’s visuals were without equal.

Runners up: Catherine, inFamous 2

Best Soundtrack: Catherine

This was an incredibly hard category to pick with a lot of really strong and well made soundtracks this year. I ended up picking Catherine because I love the way they adapted classical themes to make something incredible.

Runners up: Gears of War 3, Final Fantasy Dissidia Duodecim

Best Individual Song: Fade Away – The Black Heart Procession

inFamous 2’s ending wouldn’t have been the same if they hadn’t made the brilliant call to include this fantastic song. One of the best songs I’ve ever heard in a game – even on its own it would be worthy of praise, but in the context of the game it goes from praiseworthy to amazing.

Runners up: Fly! My Bluebird – Cindy Alexander, Owaranai Sekai – Mao

Best Art Direction:  El Shaddai – Ascension of the Metatron

This wacky pseudo-religious game features some of the most insane environments that have ever been seen in a video game. While these environments probably would’ve never worked anywhere else, they worked perfectly for El Shaddai. If you haven’t experienced the world of El Shaddai, you really should.

Runners Up: Eufloria, Rayman: Origins

Best Cinematic: Gears of War 3 – Dom’s Death

Odd for such a ‘manly’ game to have such a touching moment… but Gears of War 3 had one of the most moving scenes I’ve seen in a long time. When Dom died, shooter fans of the world cried and for good reason.

Most Interesting Sound Effects: Rayman: Origins

The sound effects in this game are unique, fun, and fitting. Really hard to say more than that, but they help to build the fun experience that is Rayman: Origins.


And this ends the presentation section. Our next section will follow soon!


Written by: Sean

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