Review – Atelier Ayesha: The Alchemist of Dusk (PS3)

Ah, another JRPG for me to enjoy, just what I like to see. This time we have Atelier Ayesha: The Alchemist of Dusk. This new chapter in the Atelier series breaks free from the Arland nation that has been the focus of the previous 3 titles and moves us to a new land, where Ayesha Altugle lives alone and serves as an apothecary, selling the medicines she makes to a travelling merchant.

Will Atelier be the first truly good JRPG of the year or will it continue with the JRPG curse this year seems to have?

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Impressions – Fire Emblem: Awakening(3DS)

I’ve reached a point in Fire Emblem where, and I regret saying this, it just isn’t fun anymore. I’ve played close to 100 hours in it, done several of the side quests and a lot of random fights that spawn around the world, so I won’t say I regret purchasing it, but it certainly wasn’t what I was hoping for when I heard all the good things about it…

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Review – Ni No Kuni: Wrath of the White Witch (PS3)

Ni No Kuni Box ArtNi No Kuni: Wrath of the White Witch came out earlier this year for the Playstation 3. Pairing the talented people of Level 5 with the incredible animators of Studio Ghibli, Ni No Kuni tells the story of a child given the opportunity to save a world – and hopefully his mother in the process.

I’ve finished this massive JRPG - finally – and can now relate to you a tragic tale of my own. That is to say, the story of my time with Ni No Kuni and how this game wore me down time and time again, leaving me a broken husk of a gamer.

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8-Hour Review – Fire Emblem: Awakening

After seeing many, many recommendations for this title from journalists I respect a great deal for… I had to dig out my 3DS and give it a try. Now, I’ve never played a Fire Emblem game, so after sinking several hours into it… I’m ready to give you my initial impressions here.

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Looking Back – What Did Final Fantasy XIII Do Right?

I’ve been thinking back on Final Fantasy XIII lately, with the recent new information on Lightning Returns and with the recent abundance of JRPGs I’ve been going through… and I wanted to talk a bit about it… but I wanted to focus on something that often gets overlooked: What was good about it? You can find a dozen discussions about how linear it was, or how terrible the characters were(hell I even wrote something about this one), or how hard it was to care, or how there were no towns(although this one always baffled me)… but Final Fantasy XIII had a lot going for it. There were a number of things that were utterly fantastic about this title, a number of things that I truly loved about it. For me, Final Fantasy XIII was a success – I enjoyed it, and I wanted to take some time to reflect on what they did right.

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