It was only a short time ago that they announced, much to everyone’s surprise, that Final Fantasy 7 was getting a true remake. The announcement came coupled with a fantastic trailer that delivered an odd message, likely referring as much to the fans as to the gameworld itself. The trailer showcased Midgar, spoke of the reunion, and showed off a brief glimpse of Cloud and Barret.
But… can Final Fantasy 7’s success be reproduced? Because this isn’t a remaster, it’s not an up-res, it’s a remake. Change is coming, and I don’t think the meaning of that has set into a lot of people quite yet. While doing my Final Fantasy 7 stream, a lot of people, myself included, were asking questions like ‘how are they going to do this?’ or ‘I wonder how this will look in HD’… but that’s not what we’re getting. We don’t know how much, or how little, of what we remember of the original will actually make the cut. And that’s the part that has me so excited, and just a little scared.
So going in to E3 I had very low expectations. I really expected nothing. Going into it I tweeted that I was expecting the highlight of the Sony press conference to be related to Journey… an exaggeration, but gets a point across.
And I owe almost everyone involved in E3, especially Sony, an apology.
Everyone has games that just click for them… games that you can constantly go back to simply because, no matter how many times you play them, they are always satisfying. Always fun. For some people, this is a classic game from their childhood. For me, there are a few… but the one that stands out the most is Catherine. I love Catherine, and I’ve always struggled with why.
Catherine is an obscure 2011 Atlus game that is incredibly hard to explain – or rationalize. It isn’t a game that fits into any of my favourite genres – it isn’t Metroidvania, it’s not an RTS/MoBA, it’s not a JRPG, it’s not even a Platformer. It isn’t a long game (I streamed the hard difficulty from start to finish in a ~12 hour marathon just last weekend). It isn’t perfect, by any means… so why is it that this game is the one I constantly go fall back on when I’m looking for something to watch, to play, or to stream?
Blizzard and I have a lot of history. Some of the first computer games I ever played were Warcraft 1 and Warcraft 2. The first game I ever played online was StarCraft. Blizzard has been a part of my gaming life for at least a decade and a half, if not longer – it’s hard to remember exactly what year it was I got my introduction to them and we hit it off really well. Their games made me happy, and I loved the communities they’d built. For a while, in my eyes they could do no wrong… but over time… that has changed. I think we’ve been drifting apart for a while, and I’ve just had a hard time recognizing it… but recently, it’s been becoming more and more obvious.
I make no secret of the fact that I play League of Legends. A lot. When I’m not watching anime or playing games to review, I’m usually playing League of Legends. Well, that or Diablo 3, but that’s not the subject of this ran… err muses.
League of Legends gets a lot of criticism for the calibre of its community… and, to be fair, so do a lot of other games. I heard the same about StarCraft, the same about World of Warcraft, I hear it about Call of Duty, Xbox Live, and nearly every online game. Having been a part of several gaming communities for a long time, it really bothers me to hear all this negativity imposed upon them. It’s even gotten to such an extreme that people consider it justified that Blizzard removed chat from Hearthstone, a decision that has led to me refusing to support the game.
I’m going to contradict the majority here and say what I feel. The internet really isn’t that bad a place, gaming communities aren’t all that unfriendly, and trolls are not the majority. People, in general, are not that bad and while I do agree that there are bad apples out there, to number them among the majority is simply not realistic, not fair, and grossly exaggerated.