I’ve been vocal about my love of the Uncharted series in the past. My review of Uncharted 3 was overwhelmingly positive, I recently revealed that both Uncharted 2 and 3 made my ‘Shadow’s Sixty‘ list, and Uncharted 4 was unquestionably one of the games I was the most excited for this year.
The real question was simple: How long could they keep a good thing going before it inevitably succumbed to the problems almost all serialized games fall prey to? It seems as though Naughty Dog themselves recognized this as well and decided that they needed to end on a good note… so they created Uncharted 4 to be Nathan Drake’s final hoorah. A wise decision, but was it a timely one, or were they already too late?
Housemarque has been hiding in their secret laboratory within the depths of Finland since they last poked their heads out during the PlayStation 4’s launch a few years back. Resogun was what they unleashed upon the unprepared masses back then. Now, they’re emerging after various nefarious experiments to release an alien invasion upon our world. Alienation has arrived, and it is up to us to equip our powersuits and team up to repel this vicious alien assault.
Everyone’s favourite Lombax has decided to tackle the heavily-maligned realm of ‘Movie Tie-In Games’. Ratchet and Clank, the new one anyways, is based on the movie that was based off of a 14-year-old video-game. Confused yet? Don’t worry… we’ll sort it out.
Fourteen years ago, the first Ratchet and Clank came out. Then numerous successful sequels came out, including A Crack in Time, which made my Shadow’s Sixty list. Then the developer decided to go back and re-tell the original game in movie form. Alongside it, they are creating a re-imagined game version of the Lombax’s origin story, and that’s where this game comes in.
But I guess the real question is: is it good?
Recently we posted the first portion of our Shadow’s Sixty list, and I’m here today to share with you numbers 54 through 49! Our next six games range from real time strategy to fighting games to JRPGs. We have games set in alternate versions of modern Earth, in the distant past, and a couple of fantasy worlds.
Based on the popular Japanese shooter series, Gunslinger Stratos takes us to an alternate reality where two worlds are engaging in war games in an artificial playing field reminiscent of modern day Japan. These war games, overseen by enigmatic Timekeepers and fought by very special chosen individuals, are intended as a ‘safe’ way for these two worlds to determine which one deserves to live – to avoid a massive conflict between the two worlds that could result in the death of both.
Or so they’re told… a strange girl keeps appearing to some of the chosen warriors and trying to talk to them, but they seem unable to hear her before she fades away. Until she appears before our protagonist, Tohru. Tohru is able to pick up bits and pieces, and becomes fascinated by her – seeking to understand whatever message she’s trying to tell them… and it all spirals outward from there.